Time:
The exercise in this module will take about 30 minutes to complete. In total, allowing for discussion, we recommend allowing 40 minutes to complete this module.
Aims:
• To introduce participants to each other in a fun manner.
• To demonstrate how creative ideas can be generated – even in a short space of time.
• To get teams and participants to share resources and work appropriately within a given time limit.
Group Size:
This module is suitable for use with groups of any size.
Useful For:
Staff at all levels.
You'll Need:
To run this exercise you will need to provide a box of resources. These can easily be collected and used again and again. Try to add things to the box that are unusual. The basic resources we suggest are: - Varied topic magazines/colour supplements, sticky tape, scissors, newspapers, ribbon, coloured card, feathers, balloons, scraps of material, coloured markers or felt tip pens. You might also choose to award a few small prizes such as sweets, fruit etc.
Notes:
This fun activity is suitable for very large audiences as well as smaller groups.
The activity is designed to get people working in teams, sharing resources and ideas and working against the clock. It is meant to be a fast and FUN exercise.
The exercise also works well if the participants are staying overnight on a residential course when, as an alternative to a conventional icebreaker, you can use this exercise last thing in the day. Ask all the participants to turn up for dinner wearing their hats – prizes can be awarded over dinner.
We've included some suggested competition categories in the handout but you may wish to add others (particularly if working with a very large group).
The handout refers to a 50 pence spending limit. Customers from outside the UK may wish to change this by downloading and amending the Word version of the handout.